//////////////////////////////////////////////
// Configuration.h
//
//////////////////////////////////////////////

/// Defines / Macros -------------------------

#pragma once

/// Forward decl -----------------------------

namespace nkGraphics
{
	class System ;
}

/// Includes ---------------------------------

// nkGraphics
#include "../Dll/DllDefines.h"

// nkGraphics
#include <NilkinsGraphics/Configurations/Configuration.h>

/// Class ------------------------------------
	
namespace nkAstraeus
{
	struct Configuration final
	{
		// Graphics
		nkGraphics::System* _graphicsSystem = nullptr ;
		nkGraphics::Configuration _graphicsConfiguration ;
	} ;
}