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ShaderPassCustomDummySlot.h
1 // ShaderPassCustomDummySlot.h
3 //
5
6 namespace nkGraphics
7 {
14 class ShaderPassCustomDummySlot : public ShaderPassCustomSlot
15 {
16 public :
17
23 ShaderPassCustomDummySlot (System* system) noexcept ;
24
28 void setTypeName (nkMemory::StringView value) ;
29
33 virtual unsigned int getDataByteSize () override ;
37 virtual void fillDataBuffer (void* buffer) override ;
38 } ;
39 }
nkGraphics::System
Main interface with the component system.
Definition: System.h:14
nkGraphics::ShaderPassCustomDummySlot::getDataByteSize
virtual unsigned int getDataByteSize() override
nkMemory::StringView
Class holding information about a string, with no ownership over the data.
Definition: StringView.h:22
nkGraphics::ShaderPassCustomDummySlot::ShaderPassCustomDummySlot
ShaderPassCustomDummySlot(System *system) noexcept
nkGraphics::ShaderPassCustomDummySlot::fillDataBuffer
virtual void fillDataBuffer(void *buffer) override
nkGraphics::ShaderPassCustomSlot
A custom slot, implementable by external code.
Definition: ShaderPassCustomSlot.h:12
nkGraphics
Encompasses all API of component NilkinsGraphics.
Definition: BoundingBox.h:7
nkGraphics::ShaderPassCustomDummySlot
A dummy custom pass slot.
Definition: ShaderPassCustomDummySlot.h:15
nkGraphics::ShaderPassCustomDummySlot::setTypeName
void setTypeName(nkMemory::StringView value)