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ResourceLoadState.h
1 // ResourceLoadState.h
3 //
5
6 namespace nkGraphics
7 {
11 enum class RESOURCE_LOAD_STATE
12 {
13 UNLOADED = 0,
14 LOADING,
15 READY_FOR_RENDERING,
16 LOADED
17 } ;
18 }
nkGraphics::RESOURCE_LOAD_STATE::UNLOADED
@ UNLOADED
Resource is unloaded and awaiting configuration.
nkGraphics::RESOURCE_LOAD_STATE::READY_FOR_RENDERING
@ READY_FOR_RENDERING
Resource is still loading, but ready to be used in some contexts. This can be the case for textures a...
nkGraphics::RESOURCE_LOAD_STATE::LOADING
@ LOADING
Resource is loading.
nkGraphics::RESOURCE_LOAD_STATE
RESOURCE_LOAD_STATE
The resource load states possible.
Definition: ResourceLoadState.h:12
nkGraphics::RESOURCE_LOAD_STATE::LOADED
@ LOADED
Resource is fully loaded and ready for usage.
nkGraphics
Encompasses all API of component NilkinsGraphics.
Definition: BoundingBox.h:7