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DecodedData.h
1 // DecodedData.h
3 //
5
6 namespace nkGraphics
7 {
11 struct DecodedData final
12 {
13 // Attributes
14 nkMemory::BufferCast<DecodedEntityData> _entityData ;
15 nkMemory::BufferCast<DecodedMaterialData> _materialData ;
16 nkMemory::BufferCast<DecodedMeshData> _meshData ;
17 nkMemory::BufferCast<DecodedNodeData> _nodeData ;
18 nkMemory::BufferCast<DecodedTextureData> _textureData ;
19 nkMemory::BufferCast<DecodedSkeletonData> _skeletonData ;
20 nkMemory::BufferCast<DecodedBufferData> _buffers ;
21 } ;
22 }
nkGraphics::DecodedData::_nodeData
nkMemory::BufferCast< DecodedNodeData > _nodeData
List of node data available.
Definition: DecodedData.h:17
nkGraphics::DecodedData::_materialData
nkMemory::BufferCast< DecodedMaterialData > _materialData
List of material data available.
Definition: DecodedData.h:15
nkMemory::BufferCast
Holds a Buffer and make it easy to cast the binary data.
Definition: BufferCast.h:18
nkGraphics::DecodedData::_skeletonData
nkMemory::BufferCast< DecodedSkeletonData > _skeletonData
List of skeleton data available.
Definition: DecodedData.h:19
nkGraphics::DecodedData::_textureData
nkMemory::BufferCast< DecodedTextureData > _textureData
List of texture data available.
Definition: DecodedData.h:18
nkGraphics::DecodedData
Holds the result of an Encoder's decoding operation.
Definition: DecodedData.h:12
nkGraphics
Encompasses all API of component NilkinsGraphics.
Definition: BoundingBox.h:7
nkGraphics::DecodedData::_meshData
nkMemory::BufferCast< DecodedMeshData > _meshData
List of mesh data available.
Definition: DecodedData.h:16
nkGraphics::DecodedData::_buffers
nkMemory::BufferCast< DecodedBufferData > _buffers
List of buffer data available.
Definition: DecodedData.h:20
nkGraphics::DecodedData::_entityData
nkMemory::BufferCast< DecodedEntityData > _entityData
List of entity data available.
Definition: DecodedData.h:14