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nkGraphics::ObjDecodeOptions Struct Referencefinal

Describes all options available when decoding the obj format. More...

## Public Attributes
nkMemory::String | _mtlFolderAbsPath
| The absolute path to the folder containing the mtl files referenced within the obj data.
OBJ_SPACE | _objSpace = OBJ_SPACE::UP_Y_FRONT_Z
| The space the incoming data is coming from.
bool | _invertUvY = false
| Whether the Y coordinate of the texture coordinates should be flipped (1 - Y) or not.
bool | _invertWindingOrder = false
| Whether the winding order has to be inverted. If turned on, this swaps vertices 1 and 2 of a given triangle.
bool | _loadImages = false
| Whether the found images should also be decoded or not. Note that only actually used images will be decoded.

## Detailed Description

Describes all options available when decoding the obj format.

The documentation for this struct was generated from the following file:

- Documentation/Headers/NilkinsGraphics/Encoders/Obj/ObjDecodeOptions.h