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PackedMeshData.h
1 // PackedMeshData.h
3 //
5
6 namespace nkGraphics
7 {
11 struct PackedMeshData final
12 {
13 nkMemory::Buffer _vertexBuffer ;
14 MeshInputLayout _inputLayout ;
15 } ;
16 }
nkGraphics::MeshInputLayout
Describes the layout of data inside a mesh.
Definition: MeshInputLayout.h:12
nkGraphics::PackedMeshData
Holds mesh low-level data once packed by the MeshUtils.
Definition: PackedMeshData.h:12
nkMemory::Buffer
A buffer holding binary data.
Definition: Buffer.h:32
nkGraphics::PackedMeshData::_inputLayout
MeshInputLayout _inputLayout
Input layout generated.
Definition: PackedMeshData.h:14
nkGraphics::PackedMeshData::_vertexBuffer
nkMemory::Buffer _vertexBuffer
Vertex buffer generated.
Definition: PackedMeshData.h:13
nkGraphics
Encompasses all API of component NilkinsGraphics.
Definition: BoundingBox.h:7