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nkGraphics::AttributeGenerationInfo Struct Referencefinal

Holds information for an attribute generation request. More...

## Public Attributes
nkMemory::BufferView< unsigned char > | _positionBuffer
| Buffer in which the position information can be found.
nkMemory::BufferView< unsigned char > | _texCoordBuffer
| Buffer in which the texture coordinates information can be found.
nkMemory::BufferView< unsigned char > | _indexBuffer
| The index buffer, if any.
MeshInputLayoutAttribute | _positionAttribute
| Attribute describing how to find back the positions in linked buffer.
MeshInputLayoutAttribute | _texCoordAttribute
| Attribute describing how to find back the texture coordinates in linked buffer.
INDEX_FORMAT | _indexFormat = INDEX_FORMAT::UINT32
| The index format, if an index buffer is provided.
unsigned int | _positionBufferStride = 0u
| Stride of the position buffer.
unsigned int | _texCoordBufferStride = 0u
| Stride of the texture coordinates buffer.
bool | _frontCcw = true
| Whether the front is considered counter clockwise or not. If false, computed directions will be negated.

## Detailed Description

Holds information for an attribute generation request.

The documentation for this struct was generated from the following file:

- Documentation/Headers/NilkinsGraphics/Meshes/Utils/AttributeGenerationInfo.h