| API Documentation |  |

- MAIN PAGE
- NAMESPACES
- CLASSES

Public Attributes | List of all members
nkGraphics::VertexComposition Struct Referencefinal

Describes how VertexData should be interpreted when generating low-level mesh data. More...

## Public Attributes
bool | _hasPositions = true
| Whether the position field should be taken into account (true) or not (false), under the name 'POSITION'.
bool | _hasColors = false
| Whether the color field should be taken into account (true) or not (false), under the name 'COLOR'.
bool | _hasTexCoords = false
| Whether the texture coordinate field should be taken into account (true) or not (false), under the name 'TEXCOORD'.
bool | _hasNormals = false
| Whether the normal field should be taken into account (true) or not (false), under the name 'NORMAL'.
bool | _hasTangents = false
| Whether the tangent field should be taken into account (true) or not (false), under the name 'TANGENT'.
bool | _hasBinormals = false
| Whether the binormal field should be taken into account (true) or not (false), under the name 'BINORMAL'.

## Detailed Description

Describes how VertexData should be interpreted when generating low-level mesh data.

The documentation for this struct was generated from the following file:

- Documentation/Headers/NilkinsGraphics/Meshes/Utils/VertexComposition.h